AI Insights · Timothy · July 2024
Top 5 Character Collection Games Performance on Unified Platform in Lebanon Q2 2024
In Q2 2024, top character collection games in Lebanon showed varied trends in weekly downloads, revenue, and active users, with notable performances from titles like [Dice Dreams™](https://app.sensortower.com/overview/5d65daa6ef4c60138afb64a6?country=US) and [Subway Surfers](https://app.sensortower.com/overview/64870d70b3ae27253f16c069?country=US).
The second quarter of 2024 saw diverse trends in the performance of the top five character collection games on a unified platform in Lebanon. Data from Sensor Tower reveals interesting insights into their weekly downloads, revenue, and active user metrics.
Dice Dreams™ from SuperPlay experienced a fluctuating but generally increasing trend in weekly revenue, peaking at around $4.7K in late May. Downloads saw a high of approximately 18.1K in mid-April, before a gradual decline to about 7K by the end of June. Active users started strong at around 36.6K at the beginning of April but decreased to roughly 25.3K by the end of the quarter.
Subway Surfers by Sybo Games ApS had a relatively stable revenue stream, with a peak of about $116 in early June. Downloads varied, with a notable increase to approximately 19.2K in the last week of June. The game maintained a robust active user base, starting at around 233K and peaking at about 268.6K in mid-June.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED showed steady weekly revenue, with a significant peak of approximately $702 in mid-June. Downloads were fairly consistent, with a noticeable rise to about 15.2K in the final week of June. Active users remained stable, starting at around 293.7K and hitting a high of approximately 286.6K by the end of the quarter.
Squad Busters from Supercell, released at the end of May, saw initial revenue of about $1.5K, peaking at around $2K in early June. The game had its highest downloads at launch with approximately 74.1K, followed by a decline to around 6K by the end of June. Active users mirrored this trend, starting strong at about 57.3K in late May and decreasing to around 2.7K by the end of June.
EA SPORTS FC™ Mobile Soccer from Electronic Arts showed an upward trend in weekly revenue, peaking at around $2.1K in early June. Downloads peaked at approximately 8.5K in late April and saw another rise to about 7.3K in mid-June. Active users were consistently high, starting at around 105.8K and peaking at approximately 120.2K in mid-June.
For more detailed insights, visit Sensor Tower.